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It’s amazing what modern game engine’s can render. That looks almost real, kudos to the creators
C++ is fiiiiine. Just use the modern variant of the language, don’t bother with hand-optimizing your memory allocators, and generally avoid anything involving pointer arithmetics. So, basically, use it like you would use Python.
So, basically, use it like you would use Python.
That’s a great way to get performance as shitty as python’s.
C++ can do a lot of things but one thing it can’t do is perform as poorly as python.