Hi, I’m Cleo! (he/they) I talk mostly about games and politics. My DMs are always open to chat! :)

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Joined 11 months ago
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Cake day: October 25th, 2023

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  • You’ve just showed me why my point works. If you buy in now, your early purchase of Minecraft becomes more valuable over time as stuff is added. Therefore, buying now is better than buying later.

    Whereas with his app, it’s overpriced now and will add features until that value proposition is met for more people. That discourages you from buying it and there’s no reason to buy it. Especially since it’s a subscription.

    Now could he have done the Minecraft model? Yes. And since it’s a subscription, the price can go up slowly with no benefit to early adopters. I think the main reason he didn’t do that is because changing pricing this way generally doesn’t go well.


  • I don’t think that’s what he’s saying. You have to ask yourself a question: is offering an expensive upfront subscription for an evolving product an endorsement of assessing future value into your purchase. In my view, it isn’t and it’s not what he’s saying.

    What he is saying is that to the minority who will find this a good value or who are okay donating to help them implement new features, go ahead and hit that button. Then separately he’s saying “the price will make more sense to more people as features are added” which is true but is not an endorsement of paying the current price for those promised features. At least from what’s in the article and what I’ve seen.

    It’s the difference between saying that you should buy Minecraft because it will become an awesome game one day versus saying you should buy Minecraft because it’s either worth it to you now or you’re okay with helping to fund the development of future features you’ll receive. Those are very different.



  • What the EU actually needs to do is to spearhead and help find everyone a way to actually “own” digital things. I think I’d be fine with not having a disk drive if I could buy my game, not be reliant on servers to download it in the future, trade my games with friends, and choose to sell it when I felt like it.

    We need to find a way to get back (most of) the benefits of physical media without actually having to go back to it.


  • CleoTheWizard@lemmy.worldtoMemes@lemmy.mlDear iPhone users:
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    17 days ago

    In my opinion apple doesn’t provide great value for the hardware and they’re lacking on the repair front. But when it comes to software, it’s so far and away better that I can’t justify staying on android. I mean forget about iMessage but go watch apples recent event and ask yourself how many of those features have parity on android. Very very few of them do. And androids watch OS is a joke and always has been.

    Like yes the apple ecosystem sucks to be stuck in, but it’s also a strength if you embrace it. Nothing like those interactions between devices exist elsewhere. And the only other thing is configuration but it’s a minor pain point, not something I’d decide an OS on. It’s not that iPhone just works, it’s that it works at all. Many features on android aren’t widely supported and often get abandoned. Android just adds and adds more useless things every year without the refinement they need to focus on imo.


  • Yeah this is what I mean. I don’t get why people who don’t like their content bother hating them. You don’t like that they mostly exist for entertainment, cool, why bother caring? If you want deep tech dives or something else, there’s plenty of content out there. You’re upset they aren’t more knowledgeable as if everyone making tech content needs to know everything.

    And yeah I did feel like they messed up with the Billet incident and it was one of the more important things they needed to address properly. They made a mistake and I do think that Linus handled it poorly to say the least. They deserved that part of the scandal. All I’ll say is I’m willing to wait and see if they improve or if they make similar mistakes. If that’s a big deal to you, I get that, but that’s not where a majority of the hate is coming from either. It’s coming from what I said before about tech people wanting different content





  • Exactly. I remember this really being an issue with Far Cry 4. The villain there had me on the edge of my seat since the intro and I still think FC4 was one of the best far cry games to exist. The setting was amazing, mechanics worked really well, and the vehicles rocked.

    The thing it flopped on completely was interactions with the main bad guy and any semblance of story development. It wasn’t nonexistent, but the main villain is criminally underused in that game and is on screen for maybe 15-20 minutes total.

    But now we have the issue of far cry doing the Ubisoft signature multi-zone storytelling thing where the story is not linear and it’s completely wrecked by that. This game has the same exact issue that’s been here since FC5 and I hate it. I’d rather they keep the lookout points around and have a worse world and a better story with actual progression and characters. It’s like they’re determined to make games at a 6 or 7 out of 10 level.